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 The '100 Rads' bar...

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kaplumbaga
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PostSubject: Re: The '100 Rads' bar...   Mon 19 Jun 2017 - 9:23

NorryD wrote:
Spoiler:
 

should i climb on rock and should cruch at on rock?
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NorryD
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PostSubject: Re: The '100 Rads' bar...   Mon 19 Jun 2017 - 9:41

kaplumbaga wrote:
Spoiler:
 

Yes and stay really low (lay down) and stay close to the hill, the quest will update when you are close enough.
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kaplumbaga
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PostSubject: Re: The '100 Rads' bar...   Mon 19 Jun 2017 - 10:50

NorryD wrote:
Spoiler:
 

do will task complete? what i do later?
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NorryD
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PostSubject: Re: The '100 Rads' bar...   Mon 19 Jun 2017 - 11:19

kaplumbaga wrote:
Spoiler:
 

What to do later you will find out, first go and talk to that Maximilian guy, the one with one leg.
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Steve90k
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PostSubject: Re: The '100 Rads' bar...   Mon 19 Jun 2017 - 13:15

NorryD wrote:
Spoiler:
 



Seems you don't understand, the level changer on the Reconnoittered Earth to the army warehouses, you can see the big rocks on your map I think.


Stay undercover (unseen) and go to the northen AW farm stead.
Watch until the Last Day member talks to Maximillion, and then listen into the conversation untill you find the location of the Agroprom stash.

Basically you may not have the Reconnoittered Earth transition yet as that can come later in the game. Basically you should go to the farm steam area in AW. I have uploaded a map for you....


[You must be registered and logged in to see this link.]
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Steve90k
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PostSubject: Re: The '100 Rads' bar...   Mon 19 Jun 2017 - 13:26

NOVINHO DO MANDELA wrote:
is anyone having the "a crash has been detected by Bugtrap" issues?
i was playing and it was pretty stable (about 3 or 4 crashs on a 100 hours save), but now im not able to start the game, it just keeps sending me this message

You will need to read the log.
You can send the log to TB and he will look at it, or you can learn how to read the logs here...

[You must be registered and logged in to see this link.]

Stalker was made many years ago, and was never really perfected due to time restraints by the original producer (GSC). the engine was far too advanced for its time and because of that, it was not particulalrly stable.

For this reason, the engine will often kick out if it reads a piece of game code that it doesn't like.

You can read the post I linked to this message to gain a little insight as to how the game engine perfoms, and if you can send some information with your message to TB it may help him fix it quickly, thus giving him more time to work on the development side of the game.

Hope this helps Smile
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kaplumbaga
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PostSubject: Re: The '100 Rads' bar...   Mon 19 Jun 2017 - 14:59

Steve90k wrote:
Spoiler:
 

then norryd says false. because you say go farm stead. he is says go aw recon path.
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kaplumbaga
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PostSubject: Re: The '100 Rads' bar...   Mon 19 Jun 2017 - 17:41

NorryD wrote:
Spoiler:
 

there is not rock left side. do you see dream?
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kaplumbaga
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PostSubject: Re: The '100 Rads' bar...   Mon 19 Jun 2017 - 17:45

Steve90k wrote:
Spoiler:
 

i did go farm stead. not happen anything.
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NorryD
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PostSubject: Re: The '100 Rads' bar...   Mon 19 Jun 2017 - 18:11

kaplumbaga wrote:
NorryD wrote:
Spoiler:
 

there is not rock left side. do you see dream?

Oh yes there is.
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Steve90k
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PostSubject: Re: The '100 Rads' bar...   Mon 19 Jun 2017 - 18:22

NorryD wrote:
kaplumbaga wrote:
NorryD wrote:
Spoiler:
 

there is not rock left side. do you see dream?

Oh yes there is.

Oh, then I maybe mistaken....

NorryD - Could you post a screen shot? (its really easy to do on this forum).
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Steve90k
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PostSubject: Re: The '100 Rads' bar...   Mon 19 Jun 2017 - 18:50

florin wrote:
Sword2012 wrote:
Help, please

I've just given Lukash his Controller brains, plus 300,000. In return he says he's given me a rare artefact, a list of transitions, and a Stealth Exo

What I actually received was a Sphere, a single transition from NPP North to NPP South, and nothing else

Is this correct and, for the sake of the dialogues, what should I have received?

Hi Sword. You need to go to the Wishgranter. Next to it you'll find the stealth exo and five monolith teleports.When used,such a teleport will take you to NPP North. Keep at least one for a later job ( recorder for Voronin).

This is funny to me, as I am way past that part of the game, and I have never used any one-time teleports.

I am not playing with the guide, but rather testing the freeplay method, and reverting to the guide when I absolutly need to.

this means that when a new person plays stalkersoup, the contiunity will be much better. and the NS game can be played the way it was originally intended.
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kaplumbaga
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PostSubject: Re: The '100 Rads' bar...   Mon 19 Jun 2017 - 20:47

NorryD wrote:
kaplumbaga wrote:
NorryD wrote:
Spoiler:
 

there is not rock left side. do you see dream?

Oh yes there is.

send Picture please
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Sword2012
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PostSubject: Re: The '100 Rads' bar...   Tue 20 Jun 2017 - 0:44

Aleks1970 wrote:
Sword2012 wrote:
I've just been to the Wish Granter and found the five teleports, close together. However, although I thought I'd looked everywhere, I only found a standard Monolith exo in a different part of the area

It must be there, but it is hard to see this invisible exo outfit on the ground...

No problem, It was me being daft. After searching absolutely everywhere around the entire Wish Granter area, I discovered I'd already picked it up by accident, because the darn thing was invisible! drunken

Next question - Sakharov says I need to talk to someone at Radar before he'll continue a conversation with me. Problem is that, other than Syak, and a couple of guys next to the entrance to Pripyat, there's nobody there. Not in the tunnel to X-10 either. Do I need to go into X-10 again, or will someone turn up sooner or later?
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Sword2012
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PostSubject: Re: The '100 Rads' bar...   Tue 20 Jun 2017 - 0:49

Steve90k wrote:

This is funny to me, as I am way past that part of the game, and I have never used any one-time teleports

Yes, first time for me, too, but after you give Lukash the Controller brains, he gives you information to find
Spoiler:
 
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Steve90k
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PostSubject: Re: The '100 Rads' bar...   Tue 20 Jun 2017 - 3:34

Sword2012 wrote:
Steve90k wrote:

This is funny to me, as I am way past that part of the game, and I have never used any one-time teleports

Yes, first time for me, too, but after you give Lukash the Controller brains, he gives you information to find
Spoiler:
 

Yeah, the funny thing is that I didn't need them, yet they are used in the guide.
I wounder if thats because some changes were made to the game in later patches?
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kaplumbaga
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PostSubject: Re: The '100 Rads' bar...   Tue 20 Jun 2017 - 14:25

kaplumbaga wrote:
NorryD wrote:
kaplumbaga wrote:
NorryD wrote:
Spoiler:
 

there is not rock left side. do you see dream?

Oh yes there is.

send Picture please

where is the rock? there is not behind duty farm.
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kd6dm
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PostSubject: Re: The '100 Rads' bar...   Tue 20 Jun 2017 - 15:26

kaplumbaga wrote:
WHO know this task>>>> eavesdrop the conversation.

guide writes (27. Take masking Ekzu (sneak to ?)and move on Undiscovered land( Reconnoittered Earth ?). Listen in, when the representative of the Last Day will go and talk with Maximilian and get a tip on the hiding-place in the agricultural industry.)

where is the rock? there is not behind duty farm.

Hi Kaplumbaga, the rock is in Reconnoitered Earth (Recon) on the path to the level changer to Army Warehouses. Here is an approximate location:

[You must be registered and logged in to see this link.]

Good luck.
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florin
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PostSubject: Re: The '100 Rads' bar...   Tue 20 Jun 2017 - 17:25

Sword2012 wrote:

Next question - Sakharov says I need to talk to someone at Radar before he'll continue a conversation with me. Problem is that, other than Syak, and a couple of guys next to the entrance to Pripyat, there's nobody there. Not in the tunnel to X-10 either. Do I need to go into X-10 again, or will someone turn up sooner or later?


The ''someone at Radar'' is
Spoiler:
 


Last edited by florin on Tue 20 Jun 2017 - 17:43; edited 1 time in total
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florin
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PostSubject: Re: The '100 Rads' bar...   Tue 20 Jun 2017 - 17:38

Steve90k wrote:
Sword2012 wrote:
Steve90k wrote:

This is funny to me, as I am way past that part of the game, and I have never used any one-time teleports

Yes, first time for me, too, but after you give Lukash the Controller brains, he gives you information to find
Spoiler:
 

Yeah, the funny thing is that I didn't need them, yet they are used in the guide.
I wounder if thats because some changes were made to the game in later patches?

Later in the game , Voronin will send you to NPP to find three crashed helicopters. Using such a teleport will take you very close to the first chopper.Without it it's hard to reach it,it seems there's no access there.
There is though,just requires some acrobatics - climbing and jumping.
Anyway,the teleport is a very fast way to reach NPP North.I used them all and,if i remember right,there's another one next to the third chopper.
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NOVINHO DO MANDELA
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PostSubject: Re: The '100 Rads' bar...   Thu 22 Jun 2017 - 2:21

Steve90k (sorry i couldnt quote because im new on the forms) well thanks for you answer man, i tried looking for errors or fatal errors on the log and i couldnt find anything wrong... kinda weird =/
obs: is the v3 update the lattest one?
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kaplumbaga
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PostSubject: Re: The '100 Rads' bar...   Sat 24 Jun 2017 - 13:09

kd6dm wrote:
kaplumbaga wrote:
WHO know this task>>>> eavesdrop the conversation.

guide writes (27. Take masking Ekzu (sneak to ?)and move on Undiscovered land( Reconnoittered Earth ?). Listen in, when the representative of the Last Day will go and talk with Maximilian and get a tip on the hiding-place in the agricultural industry.)

where is the rock? there is not behind duty farm.

Hi Kaplumbaga, the rock is in Reconnoitered Earth (Recon) on the path to the level changer to Army Warehouses. Here is an approximate location:

[You must be registered and logged in to see this link.]

Good luck.

i found pozition and task update. i did watch maximilian and last day person.
then i did talk maximilian but game is kick me. i cant talk maximilian. game is error.
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Steve90k
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PostSubject: Re: The '100 Rads' bar...   Sun 25 Jun 2017 - 8:54

TrueB wrote:
I purchased a tv with PC connections without realising that there is a world of difference between such and dedicated monitors for eg gaming. Please advise what you recommend for a maximum 24 inch / 60.96cm PC gaming monitor, or whatever you use yourselves. Thanks and regards, TrueB.

Well, That depends on how crazy you want to go with it..
Does the idea of a curved monitor appeal to you?

[You must be registered and logged in to see this link.]

You can shop around for cheaper prices, but this is something I would consider...
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Steve90k
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PostSubject: Re: The '100 Rads' bar...   Sun 25 Jun 2017 - 8:56

Sword2012 wrote:
Help, please

I've just given Lukash his Controller brains, plus 300,000. In return he says he's given me a rare artefact, a list of transitions, and a Stealth Exo

What I actually received was a Sphere, a single transition from NPP North to NPP South, and nothing else

Is this correct and, for the sake of the dialogues, what should I have received?

Yes, this is a fault in the game.
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Steve90k
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PostSubject: Re: The '100 Rads' bar...   Sun 25 Jun 2017 - 9:02

NOVINHO DO MANDELA wrote:
Steve90k (sorry i couldnt quote because im new on the forms) well thanks for you answer man, i tried looking for errors or fatal errors on the log and i couldnt find anything wrong... kinda weird =/
obs: is the v3 update the lattest one?

Yes, the Stalker X ray engine can be unstable for a number of reasons.
Its far better to upload your crash dump and post a link here.

Alternatively, you can email your Save game file and the crash dump to [You must be registered and logged in to see this link.] and he will fix it for you.
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kaplumbaga
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PostSubject: Re: The '100 Rads' bar...   Sun 25 Jun 2017 - 15:49

Eliminare le torrette invisibili con le bombe proteggendosi con i pilastri e inserire il codice per disattivare la bolla

how i can this task? i came limansk.i found house.
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Aleks1970
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PostSubject: Re: The '100 Rads' bar...   Sun 25 Jun 2017 - 17:48

Sword2012 wrote:

Spoiler:
 

Steve90k wrote:
Yes, this is a fault in the game.

No, this is originally from the NS version - only the translation may be incorrect/mangled...
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Steve90k
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PostSubject: Re: The '100 Rads' bar...   Sun 25 Jun 2017 - 20:11

Steve90k wrote:
Yes, this is a fault in the game.

No, this is originally from the NS version - only the translation may be incorrect/mangled...[/quote]

OK, That's very valuble information. I will see if that can be fixed before the next patch.If we fix it imediately, then we wont ever have a repeat report of that problem again.
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Sword2012
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PostSubject: Re: The '100 Rads' bar...   Sun 25 Jun 2017 - 21:28

Steve90k wrote:

No, this is originally from the NS version - only the translation may be incorrect/mangled...
Quote :
OK, That's very valuble information. I will see if that can be fixed before the next patch.If we fix it imediately, then we wont ever have a repeat report of that problem again.

None of these words is in the English version of the game files. What language version of the game is kaplumbaga running?
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PostSubject: Re: The '100 Rads' bar...   Sun 25 Jun 2017 - 22:40



None of these words is in the English version of the game files. What language version of the game is kaplumbaga running?[/quote]

It's in Italian...
It translates roughly to this...

Eliminate the invisible turrets with the bombs by protecting them with the pillars and enter the code to disable the bubble.

I have no idea where that part of the game is However....

In Russian, it would roughly look something like this...

Устраните невидимые башни с помощью бомб, защитив их столбами и введите код, чтобы отключить пузырь
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Sword2012
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PostSubject: Re: The '100 Rads' bar...   Sun 25 Jun 2017 - 23:06

Steve90k wrote:

Устраните невидимые башни с помощью бомб, защитив их столбами и введите код, чтобы отключить пузырь
Your Russian is highly impressive, Steve Very Happy

However, there's nothing we can do if Kaplumbaga is using a version of the files translated by someone other than the English dialogue team

But I'm puzzled as to why an established Stalker living in Turkey, who communicates here in English, is using an Italian localization file scratch

And are the international translators keeping up to date with our regular English translations and reworking of the files, or are they working on them independently?
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kaplumbaga
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PostSubject: Re: The '100 Rads' bar...   Sun 25 Jun 2017 - 23:11

Sword2012 wrote:
Steve90k wrote:

No, this is originally from the NS version - only the translation may be incorrect/mangled...
Quote :
OK, That's very valuble information. I will see if that can be fixed before the next patch.If we fix it imediately, then we wont ever have a repeat report of that problem again.

None of these words is in the English version of the game files. What language version of the game is kaplumbaga running?

i read from stalkersoup guide folder. guide 193 mb. my task at NS_Guide_Nov_11_2010 writing (32. We find in Limansk teleport, activate it and watch movie. We are waiting for another continuation)
i found house at limansk but what i will do not know.
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kaplumbaga
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PostSubject: Re: The '100 Rads' bar...   Sun 25 Jun 2017 - 23:12

Steve90k wrote:


None of these words is in the English version of the game files. What language version of the game is kaplumbaga running?

It's in Italian...
It translates roughly to this...

Eliminate the invisible turrets with the bombs by protecting them with the pillars and enter the code to disable the bubble.

I have no idea where that part of the game is However....

In Russian, it would roughly look something like this...

Устраните невидимые башни с помощью бомб, защитив их столбами и введите код, чтобы отключить пузырь

you can download stalkersoup guide folder from tecnobacon site.
193mb. language italian.
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florin
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PostSubject: Re: The '100 Rads' bar...   Mon 26 Jun 2017 - 8:40

Steve90k wrote:


None of these words is in the English version of the game files. What language version of the game is kaplumbaga running?

It's in Italian...
It translates roughly to this...

Eliminate the invisible turrets with the bombs by protecting them with the pillars and enter the code to disable the bubble.

I have no idea where that part of the game is However....



It's in Limansk,in the basement of a house , it's the way to reach Dead City,and it's kinda hard. You need to use the pillars in the basement as cover while trying to destroy the turrets. Then you need the code previously taken from a picture and a cigar box found during Lighning quests to access Dead City.
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kaplumbaga
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PostSubject: Re: The '100 Rads' bar...   Mon 26 Jun 2017 - 11:25

florin wrote:
Steve90k wrote:


None of these words is in the English version of the game files. What language version of the game is kaplumbaga running?

It's in Italian...
It translates roughly to this...

Eliminate the invisible turrets with the bombs by protecting them with the pillars and enter the code to disable the bubble.

I have no idea where that part of the game is However....



It's in Limansk,in the basement of a house , it's the way to reach Dead City,and it's kinda hard. You need to use the pillars in the basement as cover while trying to destroy the turrets. Then you need the code previously taken from a picture and a cigar box found during Lighning quests to access Dead City.
where is the turrets? where is the basement? where is the pillars? there is one lock door. i cant open. how i learn code?
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florin
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PostSubject: Re: The '100 Rads' bar...   Mon 26 Jun 2017 - 13:59

kaplumbaga wrote:

where is the turrets? where is the basement? where is the pillars? there is one lock door. i cant open. how i learn code?

If you finished the Lightning quests,then the door to the basement should be open and you need to go to Dead City.
When you enter Limansk ( from Red Forest ) and keep walking,at some point ( after passing a bus) you came to an area with a fountain in the middle. Go to the fountain,then left and you're at the house . You can open the door and go downstairs.Find another door and well, have fun with the automated turrets.
To make your job somewhat easier , i suggest the Bulldog grenade launcher.

After destroying the turrets,go to the console and enter the code.
Spoiler:
 
was written on the Monolith picture and then erased by Pilgrim at your request. I hope you kept the cigar box received in Monolith Control during the final meeting with that Lightning chick,you gonna need to throw it in the teleport ( the white light close to the console) to deactivate it.
Enter the next room,leave all your stuff (weapons,manual teleports) in the safe and activate the portal to Dead City.


Last edited by florin on Mon 26 Jun 2017 - 18:21; edited 1 time in total
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