STALKERSOUP


Everything about the STALKERSOUP game...
 
HomeFAQRegisterLog in
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Latest topics
» Error on installation
by sf67n20 Today at 21:26

» Windows system restore, and update 16.8
by nemisis1842khann Today at 19:29

» Error message and help/support subforum
by Sword2012 Today at 15:54

» 16.8 micro update
by nemisis1842khann Yesterday at 22:35

» Game not progressing - Lightning and isomophic monolead drop
by pchester Yesterday at 20:26

» The '100 Rads' bar...
by oxe222 Yesterday at 15:04

» Father Diodor - To kill or not to kill...
by nemisis1842khann Yesterday at 14:54

» Stuck in the gameplay, Stalker? Let's have a little chat...
by pchester Yesterday at 10:33

February 2018
MonTueWedThuFriSatSun
   1234
567891011
12131415161718
19202122232425
262728    
CalendarCalendar
Top posting users this week
nemisis1842khann
 
Sword2012
 
oxe222
 
Aleks1970
 
pchester
 
sf67n20
 
Arthoryum
 
6NF
 
sjohnson
 
Statistics
We have 396 registered users
The newest registered user is PsyWarVeteran

Our users have posted a total of 4331 messages in 457 subjects
Who is online?
In total there are 3 users online :: 0 Registered, 0 Hidden and 3 Guests

None

Most users ever online was 22 on Fri 13 Oct 2017 - 10:55

Share | 
 

 Helmet overlays too bright at night; and how to keep the mask sound?

Go down 
AuthorMessage
beowulf
Novice


Posts : 7
Join date : 2017-09-24

PostSubject: Helmet overlays too bright at night; and how to keep the mask sound?   Sun 24 Sep 2017 - 14:01

Hi,

Found some info for other mods which does not appear to apply here.
Now I have opted for setting the Active HUD setting to disable but unfortunately that also gets rid of the breathing sounds.

I know I can completely deactivate the HUD, too. But obviously that has other major drawbacks.

Maybe there is also a way to "fix" the overlay to only use pitch black pixels where it is meant to obstruct the view?
Back to top Go down
_Nite_
Veteran


Posts : 398
Join date : 2017-07-13
Location : USA

PostSubject: Re: Helmet overlays too bright at night; and how to keep the mask sound?   Tue 26 Sep 2017 - 7:52

breathing sounds doesn't turn off without the helmet ya can still hear them when your health is low
Back to top Go down
beowulf
Novice


Posts : 7
Join date : 2017-09-24

PostSubject: Re: Helmet overlays too bright at night; and how to keep the mask sound?   Wed 27 Sep 2017 - 13:10

Hi,

You are right, the normal breathing sounds when low on stamina still work.
However I mean the special gas mask ones you get constantly when wearing a suit with a mask.
Those are not played when Active HUD is disabled unfortunately
(Well the truely unfortunate part is that the mask overlays are distracting/blinding at night).
Back to top Go down
_Nite_
Veteran


Posts : 398
Join date : 2017-07-13
Location : USA

PostSubject: Re: Helmet overlays too bright at night; and how to keep the mask sound?   Wed 27 Sep 2017 - 14:51

yea I didn't like the mask/helmet feuture either I just keep all that off to have full screen view
Back to top Go down
Jota
Zombie


Posts : 1
Join date : 2017-09-25

PostSubject: Re: Helmet overlays too bright at night; and how to keep the mask sound?   Sat 30 Sep 2017 - 11:14

[You must be registered and logged in to see this link.] wrote:
Hi,

Found some info for other mods which does not appear to apply here.
Now I have opted for setting the Active HUD setting to disable but unfortunately that also gets rid of the breathing sounds.

I know I can completely deactivate the HUD, too. But obviously that has other major drawbacks.

Maybe there is also a way to "fix" the overlay to only use pitch black pixels where it is meant to obstruct the view?


quick question, how do you deactivate the HUD? TIA
Back to top Go down
pchester
Moderator
avatar

Posts : 959
Join date : 2017-06-03
Location : UK

PostSubject: Re: Helmet overlays too bright at night; and how to keep the mask sound?   Sat 30 Sep 2017 - 12:17

[You must be registered and logged in to see this link.] wrote:
quick question, how do you deactivate the HUD?  TIA

ESC - Advanced Options - Active Hud : Disabled
Back to top Go down
Sponsored content




PostSubject: Re: Helmet overlays too bright at night; and how to keep the mask sound?   

Back to top Go down
 
Helmet overlays too bright at night; and how to keep the mask sound?
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
STALKERSOUP :: STALKERSOUP Main discussions-
Jump to: