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 Completing Levelup 0 CTD

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kd6dm
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Posts : 182
Join date : 2017-06-03
Age : 72
Location : Northern California

PostSubject: Completing Levelup 0 CTD   Wed 25 Oct 2017 - 1:05

When you finish Dead City and Levelup 0, and teleport to Cordon to start Collector, you will receive this crash:

Error and Fix:
 

Then you will successfully spawn in Cordon and start Collector. This is only a temporary fix.
ALL CREDIT GOES TO PCHESTER FOR THIS FIX. If this helps you, give him the "thingy" (as so eloquently  Laughing  stated by Sword2012).

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One shot, one kill.
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Sword2012
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Join date : 2017-05-31
Location : UK

PostSubject: Re: Completing Levelup 0 CTD   Wed 25 Oct 2017 - 1:27

[You must be registered and logged in to see this link.] wrote:
When you finish Dead City and Levelup 0, and teleport to Cordon to start Collector, you will receive this crash:

Error and Fix:
 

Then you will successfully spawn in Cordon and start Collector. This is only a temporary fix.
ALL CREDIT GOES TO PCHESTER FOR THIS FIX. If this helps you, give him the "thingy" (as so eloquently  Laughing  stated by Sword2012).

Thanks, but I can't take credit for the origin of this elegantly descriptive word. That honour goes to another Stalker with an exceptionally superior lexicological imagination than myself. I only appreciated the simplicity of its semantic structure, and disseminated it...
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Ton84y
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Posts : 2
Join date : 2017-11-16

PostSubject: temporary fix    Mon 27 Nov 2017 - 4:38

Can someone tell me how to carry out this fix, new to this level of temporary fix and don't even know where to start.

Thanks
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kd6dm
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PostSubject: Re: Completing Levelup 0 CTD   Mon 27 Nov 2017 - 7:19

[You must be registered and logged in to see this link.] wrote:
Can someone tell me how to carry out this fix, new to this level of temporary fix and don't even know where to start.

Thanks

Take this file [You must be registered and logged in to see this link.] and copy it into \gamedata\scripts\. The same subdirectory where your "TB3d_Modders.script" is located.

Good Hunting.

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Ton84y
Zombie


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PostSubject: Re: Completing Levelup 0 CTD   Tue 28 Nov 2017 - 3:27

Thanks for the fix, that got me to collector.
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joy division
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Posts : 76
Join date : 2017-06-07
Location : Italy

PostSubject: Re: Completing Levelup 0 CTD   Sat 23 Dec 2017 - 16:12

I've used the fix and now is all right.
After the beginning of collector have I to delete the script?
Now in Cordon, like in bar, many duty members are no longer my friends.
Sid asks to me for a case. Is it an old quest not completed??
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pchester
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PostSubject: Re: Completing Levelup 0 CTD   Sat 23 Dec 2017 - 16:29

[You must be registered and logged in to see this link.] wrote:
I've used the fix and now is all right. But now in Cordon, like in bar, many duty menbers are no longer my friends.
Sid asks to me for a case. Is it an old quest not completed??

In Collector most of the Duty and Freedom NPCs reset to 'neutral', which may be to enable the option to "Start a new Collector game" at this point. Some NPCs will probably still be friends (or enemies), I assume that this depends on how much you helped/hindered them in the past.

I think the case is the one from Sid's special mission to retrieve a case from the Cordon military base. You gave it to the Barman earlier, but for some reason the quest reactivates in Collector. Just give it to him again.
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joy division
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Join date : 2017-06-07
Location : Italy

PostSubject: Re: Completing Levelup 0 CTD   Sun 24 Dec 2017 - 15:10

Collector
warehouse and radar
I find some loners that are enemies but at cordon or elsewhere they are friends , green dot.
If i will shoot them, all the loners becomes my enemies after?
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pchester
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PostSubject: Re: Completing Levelup 0 CTD   Sun 24 Dec 2017 - 16:25

[You must be registered and logged in to see this link.] wrote:
Collector
warehouse and radar
I find some loners that are enemies but at cordon or elsewhere they are friends , green dot.
If i will shoot them, all the loners becomes my enemies after?

If an NPC sees you shoot someone from their faction, including accidentally killing while in combat, they and other faction members nearby may become enemies to you. NPCs from the same faction elsewhere in the Zone may not hear about it and will be unaffected. However, if you kill a lot of NPCs, or if you attack someone important, word will probably spread, and eventually most or all of that faction will turn hostile.

If you snipe or otherwise kill an NPC out of sight of his friends, they may not know who did it and you may get away with it. This can be useful if you choose to do assassination missions. However, if you do it enough times, NPCs will become suspicious and, eventually, hostile.

IIRC, TecnoBacon said that he intends to build on the reputation system in Stalkersoup so that, for example, refusing to do an important task or to give a medkit to a wounded NPC will give you a rep hit with that faction.
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