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 Mutant parts I can put on my belt

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Nokoyou
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PostSubject: Mutant parts I can put on my belt   Wed 25 Oct 2017 - 14:11

It has come to my attention that some mutant parts like the Werewolf Taloon and The Librarian pelt can be put on the artefacts belt, my question is, What do they do or they are ment to be sold o used somehow? like for example the description for the pelt says it gives you luck...
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_Nite_
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PostSubject: Re: Mutant parts I can put on my belt   Wed 25 Oct 2017 - 14:22

I never tried it on the belt, but both of those are a great source to make money in game though.

I found a trick to get more warewolfs to spawn too, save your game where they spawn and just simply reload your gamesave and ya can collect as many pelts as ya like.


Last edited by _Nite_ on Thu 26 Oct 2017 - 3:52; edited 1 time in total
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kd6dm
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PostSubject: Re: Mutant parts I can put on my belt   Wed 25 Oct 2017 - 15:07

I used to load up mutant parts on the belt early game, especially flesh eyes which are supposed to have anti-rad effect. Never saw any benefit, and don't believe they have any beneficial "power" like artifacts. Lots of discrepancies in NS between descriptions and actual effect.  I just sell those parts due to their high value.

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pchester
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PostSubject: Re: Mutant parts I can put on my belt   Wed 25 Oct 2017 - 16:05

I wear all the poltergeist eyes that I can get hold of until I need the space for artifacts or devices. They only help a little, but the effects are all positive and, er, every little helps. I used to use Flesh eyes as well, on the basis that at least they don't do any harm. However, they get removed from your belt at transitions and you have to remember to replace them manually. If you double-click on them, you just eat them. Shocked
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_Nite_
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PostSubject: Re: Mutant parts I can put on my belt   Thu 26 Oct 2017 - 0:01

[You must be registered and logged in to see this link.] wrote:
I wear all the poltergeist eyes that I can get hold of until I need the space for artifacts or devices.

LOL I do the same, can get at least 10 - 20 of them in X18 lab
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joy division
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PostSubject: Re: Mutant parts I can put on my belt   Sat 4 Nov 2017 - 23:48

Warewolfs are rare for me. In the past they was at the garbage, back the hill in front the traders... Now where can I find them?
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kd6dm
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PostSubject: Re: Mutant parts I can put on my belt   Sun 5 Nov 2017 - 6:15

[You must be registered and logged in to see this link.] wrote:
Warewolfs are rare for me. In the past they was at the garbage, back the hill in front the traders... Now where can I find them?

Remember, they are Night Creatures. I see them on most levels when darkness takes over. In Cordon, you can usually find a few at the east end of the RR Tracks, near the LC to Darkscape. On other levels they tend to find me. I've found them in different places in Garbage, just walk around a bit at 2:00 AM. (Nothing magic about 2AM, just the later, the better.) Not sure when they start to spawn in the game, though.

Good luck.

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_Nite_
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PostSubject: Re: Mutant parts I can put on my belt   Sun 5 Nov 2017 - 6:40

[You must be registered and logged in to see this link.] wrote:
Warewolfs are rare for me. In the past they was at the garbage, back the hill in front the traders... Now where can I find them?

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Ripped306
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PostSubject: Re: Mutant parts I can put on my belt   Tue 7 Nov 2017 - 0:00

[You must be registered and logged in to see this link.] wrote:
Warewolfs are rare for me. In the past they was at the garbage, back the hill in front the traders... Now where can I find them?

I've found packs of 5 roaming around the tops of hills in Recon. Usually after 1AM
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