STALKERSOUP


Everything about the STALKERSOUP game...
 
HomeFAQRegisterLog in
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
Latest topics
» My dead ends
by pchester Today at 19:31

» Pripyat. Meet the loners
by sjohnson Today at 11:36

» Collector: 1st Agroprom stash location
by PhilH231 Yesterday at 21:06

» Stuck in the gameplay, Stalker? Let's have a little chat...
by zone Yesterday at 19:56

» Kostya's x18 stash
by sjohnson Yesterday at 19:56

» Sidorovich mission Military suit
by Chef-70 Yesterday at 16:14

» Screw and Spanners
by meadle Yesterday at 15:54

» Suits for Akim (Spoilers!)
by nemisis1842khann Yesterday at 10:53

May 2018
MonTueWedThuFriSatSun
 123456
78910111213
14151617181920
21222324252627
28293031   
CalendarCalendar
Top posting users this week
pchester
 
sjohnson
 
nemisis1842khann
 
meadle
 
Rat Catcher
 
PhilH231
 
joy division
 
shipss45
 
TecnoBacon
 
Sword2012
 
Statistics
We have 498 registered users
The newest registered user is ljh56444

Our users have posted a total of 5770 messages in 658 subjects
Who is online?
In total there are 4 users online :: 1 Registered, 0 Hidden and 3 Guests

7driv3r7

Most users ever online was 26 on Sat 7 Apr 2018 - 5:10

Share | 
 

 NS Story 'tumbleweed areas', and respawns..

Go down 
AuthorMessage
oxe222
Novice
avatar

Posts : 25
Join date : 2017-06-05

PostSubject: NS Story 'tumbleweed areas', and respawns..   Sun 12 Nov 2017 - 2:38

So after I started collector, all seemed fine, military outpost repopulating and bandits trying to break the lines and kill the bridge military post.

Then I got to garbage, full of anomalies... good ok, no spawns except small critters near dark valley and couple of fleshes, even the usual 2 or 4 chimeras and the bandit spawn was gone

But then the zone all of sudden seems more active after starting lightning quests, except for the Swamps...
Back to top Go down
pchester
Moderator
avatar

Posts : 1210
Join date : 2017-06-03
Location : UK

PostSubject: Re: NS Story 'tumbleweed areas', and respawns..   Sun 12 Nov 2017 - 10:24

[You must be registered and logged in to see this link.] wrote:

So after I started collector, all seemed fine, military outpost repopulating and bandits trying to break the lines and kill the bridge military post.

Then I got to garbage, full of anomalies... good ok, no spawns except small critters near dark valley and couple of fleshes, even the usual 2 or 4 chimeras and the bandit spawn was gone

All I can tell you about enemies is that they become more numerous and much tougher as you progress through Collector. However, it won't be a constant battle. As the title suggests, Collector is mainly about following the clues and finding hidden stashes. By the end you will have collected some pretty good artefacts and unique weapons. You will also have experienced some pretty intense fights along the way!
Back to top Go down
oxe222
Novice
avatar

Posts : 25
Join date : 2017-06-05

PostSubject: Re: NS Story 'tumbleweed areas', and respawns..   Sun 12 Nov 2017 - 15:02

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:

So after I started collector, all seemed fine, military outpost repopulating and bandits trying to break the lines and kill the bridge military post.

Then I got to garbage, full of anomalies... good ok, no spawns except small critters near dark valley and couple of fleshes, even the usual 2 or 4 chimeras and the bandit spawn was gone

All I can tell you about enemies is that they become more numerous and much tougher as you progress through Collector. However, it won't be a constant battle. As the title suggests, Collector is mainly about following the clues and finding hidden stashes. By the end you will have collected some pretty good artefacts and unique weapons. You will also have experienced some pretty intense fights along the way!

Ok then, It just made no sense because, in the valley there were random merc i guess respawns and other such.
But I do not know the exact conditions for spawns so...
Back to top Go down
Sponsored content




PostSubject: Re: NS Story 'tumbleweed areas', and respawns..   

Back to top Go down
 
NS Story 'tumbleweed areas', and respawns..
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
STALKERSOUP :: STALKERSOUP Main discussions-
Jump to: