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 Dead City re Norman

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nemisis1842khann
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Posts : 368
Join date : 2017-07-12
Age : 76
Location : Sussex

PostSubject: Dead City re Norman   Fri 15 Dec 2017 - 15:01

with the norman dialogue he says about a GPS-marked cache in agroprom,
 getting to agro there is no GPS marked, have I missed some thing or is there
 a fault in the scheme of story line, he also said find swoon, swoon is some
 were in the dead city out skirts near the fuel tanker, I have possibly done
 some thing wrong or in the wrong order,
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pchester
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PostSubject: Re: Dead City re Norman   Fri 15 Dec 2017 - 16:57

[You must be registered and logged in to see this link.] wrote:

 with the norman dialogue he says about a GPS-marked cache in agroprom,
 getting to agro there is no GPS marked, have I missed some thing or is there
 a fault in the scheme of story line, he also said find swoon, swoon is some
 were in the dead city out skirts near the fuel tanker, I have possibly done
 some thing wrong or in the wrong order,
 

When you spoke to Norman he gave you a GPS tracking device, it should be in your inventory and is used in your pistol slot. When you get to Agroprom he will send you the stash coordinates, and you are supposed to use the tracker to locate it. Personally I find it difficult to use, but you have to move to the correct latitude/longitude.
Spoiler:
 

You should meet Swoon (Obmorok in my game) when you reach the fuel tanker truck in the valley behind the bandit village in Dead City. When you get there you should receive a message that he is on his way. After talking to him you will be able to enter the city outskirts for a limited time to find Norman's cache (not the Agroprom one) by following his map. This happens before you get out of Dead City to reach Agroprom.
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nemisis1842khann
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PostSubject: Re: Dead City re Norman   Fri 15 Dec 2017 - 17:16


Thanks for that pchester, doing things in wrong order better go back to the dead city start, read all
dialogue with more care, getting a weapon and ammo is a problem so to take on the bandits,
thanks again any way.
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pchester
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PostSubject: Re: Dead City re Norman   Fri 15 Dec 2017 - 20:49

[You must be registered and logged in to see this link.] wrote:
Thanks for that pchester, doing things in wrong order better go back to the dead city start, read all dialogue with more care, getting a weapon and ammo is a problem so to take in the bandits, thanks again any way.

Weapon tip:
Spoiler:
 
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nemisis1842khann
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Posts : 368
Join date : 2017-07-12
Age : 76
Location : Sussex

PostSubject: Re: Dead City re Norman   Fri 15 Dec 2017 - 21:13


O great idea out side the circle as soon as they start being removed they leave guns and ammo,
behind, that safe had some thing cannot remember, how simple things pop up and solve issues,
this is the first time I have done dead city on SS learning the hard way, lots of saves, many thanks....
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