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 Modders tools

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AuthorMessage
StalkerEco
Novice


Posts : 8
Join date : 2017-06-22
Location : Austria

PostSubject: Modders tools   Thu 29 Jun 2017 - 19:24

Hi guys,

Here an suggestion:
with ECS+S you can use modder tools. Using the tab "info" I can choose starting quest, quitting quest etc.
Because of the fact that you don't know which command causes which action, it would be good to have a detailed list for that. Then it also would be possible to solve quest problems and bugs on your own.

I have played a new game exactly like the "Plesskyn Walkthrough" but still some quests didn't start or started with bugs. For example: The "get the phone" quest in yantar didn't start; in the quest "scientist in x-10" the scientist didn't spawn; Beast in Cordon didn't spawn.

If i would know which "info" I can use for that, I would be able to solve my quest problems on my own.
That would be really helpful. Smile

Thx.
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