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 Patch 17.7 issues

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grayxy
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Posts : 48
Join date : 2017-06-03

PostSubject: Patch 17.7 issues   Wed 14 Feb 2018 - 18:36

I noticed a lot of good changes in 17.7, but I have a couple issues. Recreated all.save by starting a new game, and reloaded my some mid-game lvl 0 save. Haven't played a lot, but so far I've encountered following thingies:

- Upon entering Cordon I'm still getting that "kill bandits at carpark" quest automatically.
- Afaik, side-quests "kill bandits at Garbage" and "kill pack of monsters" at Warehouses are still work-in-progress.
- Upon talking with  Sid, I've got a new line "Wow, I got a new Military armor" even I don't have any "Military" armor, only the one I'm wearing (Duty exo). If I choose that line, Sid gives me keys and some ID, points me to find some armyman, but I can't find him. Actually, I'm not sure what to do at that point.

Here's a screenshot, can send save if need be.
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Aleks1970
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Join date : 2017-05-31
Age : 47
Location : Slovenia

PostSubject: Re: Patch 17.7 issues   Wed 14 Feb 2018 - 19:46

[You must be registered and logged in to see this link.] wrote:
... Upon talking with  Sid, I've got a new line "Wow, I got a new Military armor" even I don't have any "Military" armor, only the one I'm wearing (Duty exo). If I choose that line, Sid gives me keys and some ID, points me to find some armyman, but I can't find him. Actually, I'm not sure what to do at that point...

My fault Embarassed  I have forgot to include one prerequisite for this text line.
The text line must become active only after the taken task about the military outpost documents...

[You must be registered and logged in to see this link.] wrote:
... Sid gives me keys and some ID, points me to find some armyman, but I can't find him...

Text for this task i still very confusing.:
 

You shouldn't take this task yet...
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grayxy
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PostSubject: Re: Patch 17.7 issues   Fri 16 Feb 2018 - 1:18

Ah, ok, thanks...

Been in the Swamps.
- Upon entry via Cordon, those Clear Sky guys are still dropping dead like flies for no apparent reason, after player finish helping them liberate the church and that CS guy there.
- I always forget, I have that line in talk with Sviblov "Look, I have something interesting for you!" for ages, and never understood what that means?Smile Is it some kind hook for a quest?
- After taking that quest to tag a pseudo-giant at Agroprom, when I go to finish quest, the Iglomet is properly removed from the inventory, but ammo remains and I can't transfer anywhere or sell it, only drop it.
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sjohnson
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PostSubject: Re: Patch 17.7 issues   Fri 16 Feb 2018 - 3:57

[You must be registered and logged in to see this link.] wrote:
Ah, ok, thanks...

Been in the Swamps.
- Upon entry via Cordon, those Clear Sky guys are still dropping dead like flies for no apparent reason, after player finish helping them liberate the church and that CS guy there.

Known issue.  They are getting injured by the invisible "flora" (name per moddb, [You must be registered and logged in to see this link.] but I think it's called something else in SS) and die a bit later.  I don't know if this is by design or a missed NPC routing feature of the church mission.

[You must be registered and logged in to see this link.] wrote:
- I always forget, I have that line in talk with Sviblov "Look, I have something interesting for you!" for ages, and never understood what that means?Smile Is it some kind hook for a quest?

Early in the Swamps dialog with Svibolov you likely agreed to bring him "interesting" mutant parts.  For instance, a Red Bloodsucker tentacle in your possession will cause this dialog to proceed with Svibolov giving a reward for it.

[You must be registered and logged in to see this link.] wrote:
- After taking that quest to tag a pseudo-giant at Agroprom, when I go to finish quest, the Iglomet is properly removed from the inventory, but ammo remains and I can't transfer anywhere or sell it, only drop it.

I had the same issue in 16.5 or 16.6.  I think it's a bug because the mission completed normally in previous releases. I just drop the special Iglomet bolts somewhere I don't care about. Near Cold is a good place Wink
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grayxy
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PostSubject: Re: Patch 17.7 issues   Fri 16 Feb 2018 - 4:06

[You must be registered and logged in to see this link.] wrote:

[You must be registered and logged in to see this link.] wrote:
- I always forget, I have that line in talk with Sviblov "Look, I have something interesting for you!" for ages, and never understood what that means?Smile Is it some kind hook for a quest?

Early in the Swamps dialog with Svibolov you likely agreed to bring him "interesting" mutant parts.  For instance, a Red Bloodsucker tentacle in your possession will cause this dialog to proceed with Svibolov giving a reward for it.
Eh, didn't know that. Will try to bring him something "interesting".Smile
Thanks.
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