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 Error message and help/support subforum

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sjohnson
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PostSubject: Re: Error message and help/support subforum   Fri 8 Jun 2018 - 13:36

It will be fine on C, until it's not. Ask me how I know. I nearly gave up playing SS over the many, many issues that KEPT coming up. And, that's after throwing every IT trick I've learned in 30 years in the industry at it.

Please, for your enjoyment, find another place to install and follow the installation instructions for Windows 10 exactly.
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Sword2012
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PostSubject: Re: Error message and help/support subforum   Fri 8 Jun 2018 - 14:48

[You must be registered and logged in to see this link.] wrote:
It will be fine on C, until it's not.  Ask me how I know.  I nearly gave up playing SS over the many,  many issues that KEPT coming up.  And, that's after throwing every IT trick I've learned in 30 years in the industry at it.

Please, for your enjoyment, find another place to install and follow the installation instructions for Windows 10 exactly.

I fully agree with sjohnson. It's a 32 bit game within Windows 10, and with the way Windows tries to manage the C:\ drive they make bad neighbours. The game is huge, and that's before you get to Levels 1, 2 and 3. Ten levels are in the pipeline. Windows conflict errors will creep in cumulatively, and your game will just get worse

So you have several options

1. Install an additional SATA drive. It can even be an old 80Gb drive that you can pick up for next to nothing

2. Split your current hard drive into two partitions. If you use a program like Aomei Partition Assistant it will cost you nothing, and it's far better than the partiton manager built into Windows

3. Wait until the 64 bit version of the game comes out later this year cheers
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Alphabet Soup
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PostSubject: Re: Error message and help/support subforum   Sat 9 Jun 2018 - 15:01

Spoiler:
 

Well, I have currently installed SS into the C drive on Windows 10. So far, it is running fine, other than the ocassional load crash, but I will take the caution advised into consideration. I'm sure I will eventually run into more problems.

As for the suggested options..

1. This was an option I was lightly considering and due to the size of the additional gameplay for STALKER SOC alone, I suppose it would be worth it.

2. I only have a single C drive (900gb+ in space) and was wondering if you could do exactly this, thanks for informing me before I asked. This will be the first option I will proceed with.

3. I was not aware of this, could you tell me more? I'm not really "in the know" when it comes to GSC's releases and the modding community. I'm just a random that enjoys STALKER SOC and it's mods. Well, some of them.
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TecnoBacon
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PostSubject: Re: Error message and help/support subforum   Sat 9 Jun 2018 - 17:59

3: A few mods out there are working on a fully converted xr3da and DLLs to 64bit and more modern shader support.
I have already released the renderers in 64bit and am trying to release the new xr3da.exe in 64bit to fully take advantage of them.
I also am adding DX12/14 support and a new type of interactive play I call 'Live-Link' which will add browser support to the PDA along with multiplayer and command center style play.

Gamespy has been deactivated in my mod for a long time as well as several old functions that were security/hack risks such as the keylogger (replaced with 'on key' callback).

The game presently will use 4gig of ram and 6cores but there are still chances of memory crashes as the object array is restricted to 32bit. Work is in progress on the new 64bit all.spawn which then would allow an object array of 4mil.

Since the game is still evolving there are places that are known to crash still and most of them are cfg file errors which are vast and hard to catch but are being worked on.

Aleks1970 has been a super partner in the advancement of the game and the Dialog Improvement Team which has been an invaluable contribution have really pushed this game forward! I also want to thank Tzounakos9084 for his Extra Spawns which has greatly increased the alife in the Collector level up. AND Sword2012 for helping so much on the forum!
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Warezz.K
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Age : 33
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PostSubject: Re: Error message and help/support subforum   Sun 10 Jun 2018 - 20:01

I think this mod is closed for me Sad Still getting intense crashes "[error][ 8] : Not enough storage is available to process this command." after dead and last load. I have enough ram or swap usage. Game start only once and keep crashing. I think Windows 10 for this game is very bad. Tried everything posted here before but sadly no solution. No luck. Bad luck.
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Sword2012
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PostSubject: Re: Error message and help/support subforum   Sun 10 Jun 2018 - 23:10

[You must be registered and logged in to see this link.] wrote:
I think Windows 10 for this game is very bad. Tried everything posted here before but sadly no solution

Have you been successful in creating a new partition on your single drive, or been able to install an additional drive, before reinstalling the game to somewhere other than your C:\ drive?
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Warezz.K
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PostSubject: Re: Error message and help/support subforum   Mon 11 Jun 2018 - 7:28

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
I think Windows 10 for this game is very bad. Tried everything posted here before but sadly no solution

Have you been successful in creating a new partition on your single drive, or been able to install an additional drive, before reinstalling the game to somewhere other than your C:\ drive?

Game is installed D:/Games/Stalkersoup. I have only C (SSD system) and D (only data drive). Nothing more.

Edit: I think i found problem maybe. If i extract files from .*db and put to gamedata folder (only few edited files not all!) and edit something like ammo magazines count, trade prices and other small tweaks (for my personal reason i tried to make game harder) then i give it this errors. + also "error 87 the parameter is incorrect". Strange.

Edit 2: Nope. Works fine only 1 hour. Then if i die and last save, again error 87. f... this. Delete from HDD now.
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TecnoBacon
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PostSubject: Re: Error message and help/support subforum   Mon 11 Jun 2018 - 18:06

you should have sent me a save and asked for my help. it sounds like you need to set the stalkersoup folder as run as administrator so that it does not do extended security checks on files as they load.
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Warezz.K
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PostSubject: Re: Error message and help/support subforum   Mon 11 Jun 2018 - 18:20

[You must be registered and logged in to see this link.] wrote:
you should have sent me a save and asked for my help. it sounds like you need to set the stalkersoup folder as run as administrator so that it does not do extended security checks on files as they load.

I tried this before. I tried everything. Run as admin, set as admin, clean install many times, reseting registry etc. Nothing works. I have many mods and tried many mods and every works perfect but this..... I lost my nerves. But here are my last save [You must be registered and logged in to see this link.] maybe you find something and thanks.
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Auftragsgriller
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PostSubject: CTD when entering th waiting room   Mon 11 Jun 2018 - 20:38

Hi guys, i have a problem when entering the waiting room from the techniques.
The game crashes every time.
I tried running as administrator, cleaning up my savegame folder, read through the whole game discussion forum and 20 pages of google Laughing , however i wasnt able to find someone with this problem.
The log says this:

log:
 


other Problems i encountered while playing collector:

Collectors notes in AW:
 

Collectors Note in NPP1:
 

Thank you all for your work, you are awesome!
Because of you i was able to finaly finish the AMK questline after like 10 years and relive some of my old memorys!
I hope, that you all have a great day!
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TecnoBacon
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PostSubject: Re: Error message and help/support subforum   Mon 11 Jun 2018 - 23:04

the waiting room crash was submitted and fixed but has not been released in an update yet, email me at [You must be registered and logged in to see this link.] for a temporary fix
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Warezz.K
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PostSubject: Re: Error message and help/support subforum   Tue 12 Jun 2018 - 20:12

Pfff... I tried start game again and only stand in the game then load last save, load last save ten times, works fine. But... if i die and click to last save i give crash with error parameter incorrect.. My god what the hell is this Very Happy
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TecnoBacon
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PostSubject: Re: Error message and help/support subforum   Wed 13 Jun 2018 - 1:02

that is most likely the weather system as we were having an issue with transitioning from inside to outside levels not saving the dynamic weather values

try earlier saves and see if any of them load
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Warezz.K
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PostSubject: Re: Error message and help/support subforum   Wed 13 Jun 2018 - 8:50

Well i think (hope so!) found finally my problem after many nerves and months. When load save game i must wait +-30sec (more are better) and then go to action. Then if i die last loading mostly works. If is saving between loading too quicky, game crashing. I use only hard save or saving from console. Today i continue playing and testing and if i confirm this issue maybe helps for other people here.

EDIT: Confirmed. My problem found. It is as i say. Now finally i can play without crashes
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TecnoBacon
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PostSubject: Re: Error message and help/support subforum   Thu 14 Jun 2018 - 2:50

I will see if I can prevent saves while the initial spawn and first update are complete but not sure why you would need to make a save at the same point as the autosave. if you get ambushed on spawn then just reload the autosave and be ready for it, would work the same. when playing what I like to do is escape to the menu and use alt-tab to get out of the game and then rename the autosave like 'autosave radar start scorcher' and then return to the game. this way I don't lose the last autosave when I change levels. one thing I should mention again here is that the engine can only list so many saves right now and when there are too many it will start crashing so archive saves often.
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ZeroGott
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PostSubject: Re: Error message and help/support subforum   Fri 15 Jun 2018 - 17:16

[You must be registered and logged in to see this link.] wrote:
Hello people,
i've got a major problem.
After my loading screen finishes my sound is gone and only a change to another sound device and back is fixing it for a moment. If i tab into the game again its gone again.
Disabling/enabling EAX doesnt change anything.

Using a Xonar DGX with UNi xonar drivers and Windows 8.1.
Stalkersoup running in DX9/11 doesnt make a difference.
My guess is thats a problem with openal.
Somebody maybe got a clue on how to fix this problem?

Still running into the same problem.
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Iceddeadmeat
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PostSubject: Re: Error message and help/support subforum   Fri 15 Jun 2018 - 18:15

Just a quick note. Running win 10 on a 64 bit quad core, 8 gigs ram. Finally got SS to run on 10, still a little laggy in spots but not bad. cheers
I dumped every bit of SS that I could find from my c drive. Took the exe. directly from the game in my D drive and put a copy on my desk top to boot the game from. Opened the game and so far it seems to be running fine! Yay cheers gotta have my SS fix!!
Thanks
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Warezz.K
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PostSubject: Re: Error message and help/support subforum   Tue 19 Jun 2018 - 19:56

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Here i've got this random crashing today in the dark valley. Don't know what's wrong. I have visual c++ redist installed.
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TecnoBacon
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PostSubject: Re: Error message and help/support subforum   Tue 19 Jun 2018 - 20:40

it might be because you are bypassing the launcher as it sets up the environment at launch. you may also have an old version of DX installed. also make sure that the manifest files exist in the bin folders and are not 0 in size.
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Iceddeadmeat
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PostSubject: Re: Error message and help/support subforum   Tue 19 Jun 2018 - 23:03

Microsoft vc80.crt.manifest (2kb)
Stlport.5.0.dll.manifest (1kb)
Also after last install I downloaded latest version and installed.
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TecnoBacon
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PostSubject: Re: Error message and help/support subforum   Wed 20 Jun 2018 - 18:17

if DX9 does not work then either the shader system is not getting the right registry value for the version or you have dynamic debug running in the background somehow from C compiler. I am not able to test it any further without being on your machine which obviously I can't...
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