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 Infoportions

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pchester
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PostSubject: Infoportions   Thu 20 Jul 2017 - 17:23

Info Portions list extracted from gameplay XML files. See instructions at top of file.

(plus a few spawn items:)

Updated: game version 1.1.0015, doc version 1 - 26 November 2017

[You must be registered and logged in to see this link.]

(Microsoft Excel .xlsx file)


Last edited by pchester on Sun 26 Nov 2017 - 11:35; edited 12 times in total
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Steve90k
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PostSubject: Re: Infoportions   Fri 21 Jul 2017 - 1:12

Wow! That files is off the scale!!!

We just need a joint effort to give descriptions to them all!

Wow! I litterally count over 4000 info_portions!!!
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pchester
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PostSubject: Re: Infoportions   Fri 21 Jul 2017 - 14:59

I will continue to add descriptions where I find them, but any contributions would be very welcome...  Smile
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Steve90k
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PostSubject: Re: Infoportions   Fri 21 Jul 2017 - 18:12

[You must be registered and logged in to see this link.] wrote:
I will continue to add descriptions where I find them, but any contributions would be very welcome...  Smile

I'll take a look at it Smile
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Sword2012
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PostSubject: Re: Infoportions   Sat 22 Jul 2017 - 0:04

[You must be registered and logged in to see this link.] wrote:
I will continue to add descriptions where I find them, but any contributions would be very welcome...  Smile
Here's all I have for now. If I find any more, though, you're welcome to them  Smile
Spoiler:
 
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Sword2012
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PostSubject: Re: Infoportions   Sun 23 Jul 2017 - 14:39

Hi pchester. Here are some more from my notes Smile

Spoiler:
 

Just a suggestion, but when you've compiled a decent amount of Infoportions, would you please publish it here? Then do the same on a regular basis, maybe before each new patch, renaming it something like 'Infoportion Directory v1.0013'

This should ensure that, like the game and dialogues, there's a continuous evolution and up to date record. And if anything were to happen to you, or you were overwhelmed by RL, your work wouldn't be lost, and there'd always be a legacy for someone else to continue... Smile
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pchester
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PostSubject: Re: Infoportions   Sun 23 Jul 2017 - 15:05

[You must be registered and logged in to see this link.] wrote:
Just a suggestion, but when you've compiled a decent amount of Infoportions, would you please publish it here?

Hi Sword2012, I'm not sure what you mean by publishing it here. I thought we had to keep documents elsewhere and just provide a link in these forums. I'm happy to put it somewhere more accessible, just tell me where and how.

I take your point about adding version numbers. I'll do that for future changes.
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pchester
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PostSubject: Re: Infoportions   Sun 23 Jul 2017 - 15:24

[You must be registered and logged in to see this link.] wrote:
Hi pchester. Here are some more from my notes Smile

Updated (new version link posted above). Thx.
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Sword2012
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PostSubject: Re: Infoportions   Sun 23 Jul 2017 - 15:44

[You must be registered and logged in to see this link.] wrote:
Hi Sword2012, I'm not sure what you mean by publishing it here. I thought we had to keep documents elsewhere and just provide a link in these forums. I'm happy to put it somewhere more accessible, just tell me where and how

My apologies for not being clearer. What you've done is not only fine, but brilliant, and a link right at the top of the forum is a great idea Very Happy

Thank you very much indeed. We've needed this for a long time...
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pchester
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PostSubject: Re: Infoportions   Tue 25 Jul 2017 - 20:13

Updated - new version link posted above
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pchester
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PostSubject: Re: Infoportions   Tue 8 Aug 2017 - 11:32

Updated version 110013j - link posted at top
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kaplumbaga
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PostSubject: Re: Infoportions   Wed 6 Sep 2017 - 15:24

these missions cant complete. where is the lucas? these tasks anyway cant complete.

1. destroy the herd of boars and fleshes (by lucas) (armywerehouses)
2. destroy the bandits (by voronin) (garbage)
3. destroy natural stalker (by lucas) (at waiting room)

can i complete these mission use quick spawn info menü.?
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pchester
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PostSubject: Re: Infoportions   Wed 6 Sep 2017 - 20:56

[You must be registered and logged in to see this link.] wrote:
these missions cant complete. where is the lucas? these tasks anyway cant complete.

1. destroy the herd of boars and fleshes (by lucas) (armywerehouses)
2. destroy the bandits (by voronin) (garbage)
3. destroy natural stalker (by lucas) (at waiting room)

can i complete these mission use quick spawn info menü.?

If you can give me the exact text for the tasks that you are unable to complete, I will see if I can find the info portions to complete them.
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kaplumbaga
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PostSubject: Re: Infoportions   Thu 7 Sep 2017 - 10:44

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
these missions cant complete. where is the lucas? these tasks anyway cant complete.

1. destroy the herd of boars and fleshes (by lucas) (armywerehouses)
2. destroy the bandits (by voronin) (garbage)
3. destroy natural stalker (by lucas) (at waiting room)

can i complete these mission use quick spawn info menü.?

If you can give me the exact text for the tasks that you are unable to complete, I will see if I can find the info portions to complete them.

do you can found info?
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pchester
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PostSubject: Re: Infoportions   Fri 8 Sep 2017 - 12:31

Updated for game version 1.1.0014 - see link in top post.

(If you spot any changes that I have missed, please let me know! geek )
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RogueTrooper13
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PostSubject: Re: Infoportions   Wed 8 Nov 2017 - 21:33

1.10015

Rescue Mole in agroprom will not complete after the military is defeated after two attempts from Agroprom map load autosave.

does anyone know what the infoportion is?
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pchester
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PostSubject: Re: Infoportions   Wed 8 Nov 2017 - 21:56

[You must be registered and logged in to see this link.] wrote:
Rescue Mole in agroprom will not complete after the military is defeated after two attempts from Agroprom map load autosave.

does anyone know what the infoportion is?

(Mole = "krot") I am assuming that Mole survived. I haven't tried these, but you could make a hard save and try:

agr_krot_band_done or agr_krot_task_complete

You could also try agr_can_ask_krot_about_gunslinger which (I think) lets you get the info you need to continue.

Let me know if you don't have any luck and I will dig deeper.
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RogueTrooper13
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PostSubject: Re: Infoportions   Wed 8 Nov 2017 - 22:01

Thanks for the quick reply! Yeah he survived. I've always had problems in agroprom when playing this mod :O
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RogueTrooper13
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PostSubject: Re: Infoportions   Wed 8 Nov 2017 - 22:21

I used the agr_krot_task_complete  followed by agr_can_ask_krot_about_gunslinger which seemed to work and give me the strelok stash info but mole is still in distress and the rescue mole mission is still incomplete in the pda.

Edit: I also had a similar issue with wolfs boar elimination side quest not completing. I just canceled it.
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pchester
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PostSubject: Re: Infoportions   Wed 8 Nov 2017 - 23:16

[You must be registered and logged in to see this link.] wrote:
I used the agr_krot_task_complete  followed by agr_can_ask_krot_about_gunslinger which seemed to work and give me the strelok stash info but mole is still in distress and the rescue mole mission is still incomplete in the pda.

Edit: I also had a similar issue with wolfs boar elimination side quest not completing. I just canceled it.

Unfortunately some tasks can be broken by doing things in the "wrong" order. Even more unfortunately, it is not always obvious what the order should be!

There are several other "krot" info portions, but it would be trial-and-error to find the right one. Here are a couple more you could try:

agr_help_krot_done
agr_krot_go_to_well


If you want to look for more possibilities, the info portions list for v1.10014 is in the Game Guides section of this forum. Just open it in a text editor (I recommend Notepad++) and search for "krot".
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RogueTrooper13
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PostSubject: Re: Infoportions   Thu 9 Nov 2017 - 20:26

agr_krot_go_to_well was the infoportion that fixed things and calls agr_krot_task_complete and moves him to the underground entrance. Thank you that ironed things out Smile
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pchester
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PostSubject: Re: Infoportions   Thu 9 Nov 2017 - 22:21

[You must be registered and logged in to see this link.] wrote:
agr_krot_go_to_well was the infoportion that fixed things and calls agr_krot_task_complete and moves him to the underground entrance. Thank you that ironed things out Smile

Thanks for letting me know. I will add a description against that entry in the info portion list.
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