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 Error message and help/support subforum

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kd6dm
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PostSubject: Re: Error message and help/support subforum   Sat 4 Nov 2017 - 14:16

[You must be registered and logged in to see this link.] wrote:
Nevermind about Yurik, I think it is that stalker in the bar that gives you quest to find beer I don't get the dialogue.

Lubero is not directly involved in life heart quest, but pripyat doc used to mention him for one of the ruby recipies, I tried to talk to him throughout the NS Story even after life heart was done.

I vaguely remember the beer task, but I think it was for Dan in the Swamps. I have a very old list of NS spawn items that contains "oceanic915 = beer for Dan". Used to spawn in Cordon. But I haven't seen that quest in a very long time. TB has been cleaning up and re-ordering quests to try to avoid the out-of-order problems so common in NS-DMX mods.

The only things i remember about Max Lubero is saving him in DV, the PDA, and Doc's dog. Lots of changes in Stalkersoup over the years.
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NorryD
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PostSubject: Re: Error message and help/support subforum   Sat 4 Nov 2017 - 14:52

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
Nevermind about Yurik, I think it is that stalker in the bar that gives you quest to find beer I don't get the dialogue.

Lubero is not directly involved in life heart quest, but pripyat doc used to mention him for one of the ruby recipies, I tried to talk to him throughout the NS Story even after life heart was done.

I vaguely remember the beer task, but I think it was for Dan in the Swamps. I have a very old list of NS spawn items that contains "oceanic915 = beer for Dan". Used to spawn in Cordon. But I haven't seen that quest in a very long time. TB has been cleaning up and re-ordering quests to try to avoid the out-of-order problems so common in NS-DMX mods.

The only things i remember about Max Lubero is saving him in DV, the PDA, and Doc's dog. Lots of changes in Stalkersoup over the years.

The beer you can still find in X18, the room you enter after the door with the second code. It was a mission from Dan indeed but it isn't working anymore for quit some time.
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oxe222
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PostSubject: Re: Error message and help/support subforum   Sat 4 Nov 2017 - 15:47

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
Nevermind about Yurik, I think it is that stalker in the bar that gives you quest to find beer I don't get the dialogue.

Lubero is not directly involved in life heart quest, but pripyat doc used to mention him for one of the ruby recipies, I tried to talk to him throughout the NS Story even after life heart was done.

I vaguely remember the beer task, but I think it was for Dan in the Swamps. I have a very old list of NS spawn items that contains "oceanic915 = beer for Dan". Used to spawn in Cordon. But I haven't seen that quest in a very long time. TB has been cleaning up and re-ordering quests to try to avoid the out-of-order problems so common in NS-DMX mods.

The only things i remember about Max Lubero is saving him in DV, the PDA, and Doc's dog. Lots of changes in Stalkersoup over the years.

The beer you can still find in X18, the room you enter after the door with the second code. It was a mission from Dan indeed but it isn't working anymore for quit some time.

I never had an actual dialogue for X18 beer and the Dan one has been missing for so many versions that I assumed everyone including Tecnobacon forgot about it.
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patmartins
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PostSubject: Re: Error message and help/support subforum   Sun 3 Dec 2017 - 1:11

Well cr*p. I got a crash on launching the game now after restarting my computer.
XR_3DA.exe caused ACCESS_VIOLATION in module "D:\Program Files (x86)\STALKERSOUP\bin\xrCore.dll" at 0023:00B8000E


Any idea what I can do?
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grayxy
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PostSubject: Re: Error message and help/support subforum   Thu 4 Jan 2018 - 14:31

Updated SS via update program to patch 16 and now to 16.1. Started new game.

In both cases, there is no Bandits in Bes's quest to defend the position (old carpark) in Garbage. It was an old problem which was corrected in .15 (iirc). As far as I can see, the problem back. Tried twice with new games but the same problem. There is a marker, but no bandits. Stopped playing further...

[You must be registered and logged in to see this link.]
[You must be registered and logged in to see this link.]

Also, at the entry of Garbage There is that guy with an MP5 quest, held hostage by 3 bandits. Unless TP has changed something, he/they are not there also...

Help or advice?
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pchester
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PostSubject: Re: Error message and help/support subforum   Thu 4 Jan 2018 - 16:22

[You must be registered and logged in to see this link.] wrote:
Updated SS via update program to patch 16 and now to 16.1. Started new game.

In both cases, there is no Bandits in Bes's quest to defend the position (old carpark) in Garbage. It was an old problem which was corrected in .15 (iirc). As far as I can see, the problem back. Tried twice with new games but the same problem. There is a marker, but no bandits. Stopped playing further...

[You must be registered and logged in to see this link.]
[You must be registered and logged in to see this link.]

Also, at the entry of Garbage There is that guy with an MP5 quest, held hostage by 3 bandits. Unless TP has changed something, he/they are not there also...

Help or advice?

I just loaded up an old pre-patch save game. The Stalker and bandits at the start of Garbage were missing as you say. Talking to Bes gave me the bandit defense task, but no bandits attacked and there were no bandits in the area behind the vehicle scrapyard. However, bandits were attacking the train shed. I didn't go any further either.

I have added this to Aleks' problems thread, but I suggest that you also send your save game to TecnoBacon.
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grayxy
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PostSubject: Re: Error message and help/support subforum   Thu 4 Jan 2018 - 20:55

[You must be registered and logged in to see this link.] wrote:
...

I have added this to Aleks' problems thread, but I suggest that you also send your save game to TecnoBacon.

Will do. Thanks.
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grayxy
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PostSubject: Re: Error message and help/support subforum   Sun 14 Jan 2018 - 1:12

Played 16.3 for a few days now. A short info.

- Experiencing more CTDs then in 16.0 or few prior patches. On top of that, after 3-4 re-loads at best, almost certain CTD. Have 8Gigs of ram, 64bit win7.  It seems that using DX9 lowers the number of CTDs, but it seems marginally...
- Have a problem hardening Duty exo (with installed Night-vision FIRST) at Petrenko in Bar area. It seems both choices lead to upgrading night-vision.
- Minor, but goddamn annoying glitch not enabling to use grenades. Usually, at most inappropriate moment. The only solution I found is to drop and pick up a grenade again, but often it take too much time...
- Oh, btw, by now, I'm beginning to hate rain... To the point I'm thinking start learning LUA or in whatever language the goddamn script with the issue is... Searched modders, items and user scripts, but couldn't find anything significant.
- Is there any way to reinstall manually 16.3 patch? I have Version:1, Release:1, Revision:0016 at the start screen. Is that ok for 16.3?
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pchester
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PostSubject: Re: Error message and help/support subforum   Sun 14 Jan 2018 - 12:27

[You must be registered and logged in to see this link.] wrote:
- Is there any way to reinstall manually 16.3 patch? I have Version:1, Release:1, Revision:0016 at the start screen. Is that ok for 16.3?

The revision number looks correct. I don't think it is changed to show micropatches.

AFAIK micropatches are only available via the auto-updater. At least, the downloads section here doesn't list them as separate, downloadable exe files. Does the updater give you the option to reinstall or repair an installation? I don't know, I haven't tried. Otherwise, the only way to reinstall a micropatch would appear to be a complete reinstall of 110012, then patch to 110016, then micropatch to 16.3.
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papanoel
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PostSubject: Re: Error message and help/support subforum   Sun 14 Jan 2018 - 14:19

Came across a little bug in Cordon.
After taking my reward from Sid for cleaning agroprom underground off bandits (quest appeared in my list upon entering the map actually), another "cleaning" mission appeared. This time I had to clean the car park in Cordon. I know this bug has been reported before but that's not my main problem, on the contrary.
What I noticed is that none of the bandits at the car park were moving. They also couldn't see me and they were all in a fighting position, ready to shoot.
Once killed, they still had their weapons in hand which meant I couldn't pick it up.
This is the first time I come across this bug since updating to 16.3.

Did it happen to someone else ?
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grayxy
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PostSubject: Re: Error message and help/support subforum   Sun 14 Jan 2018 - 15:11

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
- Is there any way to reinstall manually 16.3 patch? I have Version:1, Release:1, Revision:0016 at the start screen. Is that ok for 16.3?

The revision number looks correct. I don't think it is changed to show micropatches.

AFAIK micropatches are only available via the auto-updater. At least, the downloads section here doesn't list them as separate, downloadable exe files. Does the updater give you the option to reinstall or repair an installation? I don't know, I haven't tried. Otherwise, the only way to reinstall a micropatch would appear to be a complete reinstall of 110012, then patch to 110016, then micropatch to 16.3.

Neah, I couldn't find an option to reinstall any of the patches. But, that's ok, I'll try to reinstall SS and see what happens...

Oh, BTW, there are all DL patches so far in \STALKERSOUP\Resources\Updates\ which I guess could be used to manually install an appropriate update (not sure about micro-patches, are they in-there too?), I'll experiment a little to see what can I do before unpacking .dbv1 (I suppose that's where the problem with the weather originates...).  Looked a little at TB site about any info how the weather system works, but failed miserably:).

Edit: Full reinstall of the SS (I had 1.0007 version as a start), updating manually to 1.0012 and using newest UpdateSS.exe to update to the latest patch, seems solved the problem with rain.

Edit 2: Neah... It seems first Update was just to 1.0016.0.
I started UpdateSS.exe again, and it informed me about 16.3 update. After that, the rain is back...
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pchester
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PostSubject: Re: Error message and help/support subforum   Sun 14 Jan 2018 - 20:08

[You must be registered and logged in to see this link.] wrote:
Oh, BTW, there are all DL patches so far in \STALKERSOUP\Resources\Updates\ which I guess could be used to manually install an appropriate update (not sure about micro-patches, are they in-there too?)

Thanks for that, I hadn't paid that folder any attention. The 1.1.0016 update file in my install is dated 31 Dec 17, so I think it is just the basic 0016 patch.
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Sword2012
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PostSubject: Re: Error message and help/support subforum   Sun 14 Jan 2018 - 21:48

[You must be registered and logged in to see this link.] wrote:

Looked a little at TB site about any info how the weather system works, but failed miserably:).

I started UpdateSS.exe again, and it informed me about 16.3 update. After that, the rain is back...

Have you seen TB's latest weather forecast?

"I modified the weather so that entering the outer levels (furthest from NPP) they start grey in some and clear in some of the farthest ones to make the weather change more often. It rains a lot because right after a blowout the weather is always rainy. I am trying to shorten the time it rains afterwards so there is more weather change throughout the Zone"
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grayxy
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PostSubject: Re: Error message and help/support subforum   Sun 14 Jan 2018 - 22:26

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:

Looked a little at TB site about any info how the weather system works, but failed miserably:).

I started UpdateSS.exe again, and it informed me about 16.3 update. After that, the rain is back...

Have you seen TB's latest weather forecast?

"I modified the weather so that entering the outer levels (furthest from NPP) they start grey in some and clear in some of the farthest ones to make the weather change more often. It rains a lot because right after a blowout the weather is always rainy. I am trying to shorten the time it rains afterwards so there is more weather change throughout the Zone"

Yes, Sword, I have. And I have read that TB has fixed weather in 16.3 iirc (whatever "fixed" means that is). But, it seems the moment I install 16.3, the rain is 100% of the time, there is no change in the weather system at all. Sadly. Maybe I'm doing something wrong but I've tried a lot of things (as I've said, short of decompresing dbs, I've found weather.control script inthere iirc but I don't like to thinker those dbs). You don't have a problem with this issue?
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pchester
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PostSubject: Re: Error message and help/support subforum   Sun 14 Jan 2018 - 22:27

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:

Looked a little at TB site about any info how the weather system works, but failed miserably:).

I started UpdateSS.exe again, and it informed me about 16.3 update. After that, the rain is back...

Have you seen TB's latest weather forecast?

"I modified the weather so that entering the outer levels (furthest from NPP) they start grey in some and clear in some of the farthest ones to make the weather change more often. It rains a lot because right after a blowout the weather is always rainy. I am trying to shorten the time it rains afterwards so there is more weather change throughout the Zone"

Hi Sword2012. Yes I did see TB's comment, but I must admit I didn't realise that it would have such a big effect right across the zone - and not just after a blowout, it is constant. The Swamp and Old Village are the only pre-Collector maps where it isn't permanently raining, which I suppose makes sense as they are the areas furthest from the NPP. I assume that the more northerly areas will be the same, but I haven't reached those maps yet in my current game.

Hopefully TB will be able to either tone down the effect or give us some options in the modders script to choose more moderate settings.
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grayxy
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PostSubject: Re: Error message and help/support subforum   Tue 16 Jan 2018 - 21:58

There seems to be a problem with Vorodin's "Steal RG-6 from Freedom base" quest.
As soon I accept that mission, there is a line "I've finished the mission. I brought the RG-6", even if I haven't and I don't have the item in my inventory.
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pchester
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PostSubject: Re: Error message and help/support subforum   Tue 16 Jan 2018 - 22:37

[You must be registered and logged in to see this link.] wrote:
There seems to be a problem with Vorodin's "Steal RG-6 from Freedom base" quest. As soon I accept that mission, there is a line "I've finished the mission. I brought the RG-6", even if I haven't and I don't have the item in my inventory.

Have you installed the latest patch (16.3)? I had this problem before, but since the latest update the task has gone correctly. In my previous game I think I delayed taking the task until I had found the RG-6, so I could hand it in legitimately.
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grayxy
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PostSubject: Re: Error message and help/support subforum   Tue 16 Jan 2018 - 23:07

[You must be registered and logged in to see this link.] wrote:
...
Have you installed the latest patch (16.3)? I had this problem before, but since the latest update the task has gone correctly. In my previous game I think I delayed taking the task until I had found the RG-6, so I could hand it in legitimately.

I have. gamedata.dbv1 at the moment is 5.31MB (5.571.967b). I think that's it.

Yeah, I'll probably do the same as you did, it's just yet another previosly working quest that doesn't work now (there is a pattern "one step forward, one step back" emerging), so I'm posting this here as an info.

If need be I could send the save.
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pchester
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PostSubject: Re: Error message and help/support subforum   Yesterday at 10:00

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
...
Have you installed the latest patch (16.3)? I had this problem before, but since the latest update the task has gone correctly. In my previous game I think I delayed taking the task until I had found the RG-6, so I could hand it in legitimately.

I have. gamedata.dbv1 at the moment is 5.31MB (5.571.967b). I think that's it.

Yeah, I'll probably do the same as you did, it's just yet another previosly working quest that doesn't work now (there is a pattern "one step forward, one step back" emerging), so I'm posting this here as an info.

If need be I could send the save.

You could run the autoupdater (STALKERSOUP\UpdateSS.exe) to be sure, but the file size is the same as mine.

Send your save game (.dds and .sav files) from before talking to Voronin, with an explanation of the problem, to TecnoBacon at [You must be registered and logged in to see this link.]. I think he is already aware of the problem, but it might help him to know that it is still affecting people.
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grayxy
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PostSubject: Re: Error message and help/support subforum   Yesterday at 17:43

[You must be registered and logged in to see this link.] wrote:
You could run the autoupdater...

Did couple of times already. I think the game is up-to date.
Quote :

Send your save game (.dds and .sav files) from before talking to Voronin, with an explanation of the problem, to TecnoBacon at [You must be registered and logged in to see this link.]. I think he is already aware of the problem, but it might help him to know that it is still affecting people.
Done.
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